rmViper

  • 12 nov 2015
  • Si è iscritto 9 ott 2013
    • Modificato

    Spine is compatible with 4.3, however its GameObject lacks the sorting layer setting the 4.3 sprites have. So, 4.3 sprites will be automatically drawn over the Spine animation.
    The workaround is to set the 4.3 sprites on a certain layer, but that defeats the purpose of layer ordering.

    I hope you guys can find a way of using 4.3 sprites for animations in the future.

    PS: There's also this warning "Assets/spine-unity/Assets/Spine/Editor/SkeletonDataAssetInspector.cs(49,34): warning CS0618: UnityEditor.EditorGUIUtility.LookLikeInspector()' is obsolete:LookLikeControls and LookLikeInspector modes are deprecated.'"
    I found no issues related to it so far.