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Vecchie
The Spine 4.3 beta has begun
Announcements
JayW
ha risposto
21 ore fa
Check out the new features so far in our latest blog post: https://esotericsoftware.com/blog/The-4.3-beta-is-now-available '+app.translator.trans('fof-secure-https.forum.remov...
34
34 risposte
How to cut your assets for animation
Announcements
Thora
ha risposto
6 giorni fa
If you're diving into the world of 2D skeletal animation with Spine for the first time, you might have come across a common question: How should I prepare my assets for animat...
5
5 risposte
Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
ha risposto
4 mar
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 risposta
spine-godot GDExtension released
Announcements
TheSunOfMan
ha risposto
23 gen
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 risposte
spine-android Runtime released
Announcements
Iniziata da
Mario
16 set 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 risposte
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
ha risposto
20 ago 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 risposte
spine-ios Runtime released
Announcements
Shastri
ha risposto
1 ago 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 risposte
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
ha risposto
29 lug 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 risposte
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
ha risposto
1 mag 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 risposta
Can't assign attachments of the same slot to different skins
Editor
Nate
ha risposto
4 minuti fa
8
8 risposte
Experimenting with New Transform Constraint
Editor
warmanw
ha risposto
5 ore fa
4
4 risposte
B
Orange key indicators showing in 4.2.40 but no keys in Timeline or Graph
Editor
Bugs
Bee
ha risposto
9 ore fa
7
7 risposte
L
Web Preview
Runtimes
Davide
ha risposto
9 ore fa
34
34 risposte
Q
同一個骨骼怎麼切替跑步動作腳步一致
Editor
Davide
ha risposto
9 ore fa
2
2 risposte
Getting Started with spine-ue4
Announcements
[cancellato]
ha risposto
11 ore fa
8
8 risposte
P
IK with more than 3 bones possible?
Editor
Pix
ha risposto
12 ore fa
2
2 risposte
P
Creating a viewport for ur animation
Editor
Pix
ha risposto
13 ore fa
4
4 risposte
Animation gets stuck between poses after BeginPlay only
Runtimes
Unreal
Davide
ha risposto
13 ore fa
15
15 risposte
N
从非工程目录导入资源有问题
Runtimes
Godot
nicecook
ha risposto
14 ore fa
9
9 risposte
Y
psd导入bug
Editor
Bugs
yugutou
ha risposto
un giorno fa
9
9 risposte
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Tutte le discussioni
The Spine 4.3 beta has begun
How to cut your assets for animation
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
Can't assign attachments of the same slot to different skins
Experimenting with New Transform Constraint
Orange key indicators showing in 4.2.40 but no keys in Timeline or Graph
Web Preview
同一個骨骼怎麼切替跑步動作腳步一致
Getting Started with spine-ue4
IK with more than 3 bones possible?
Creating a viewport for ur animation
Animation gets stuck between poses after BeginPlay only
从非工程目录导入资源有问题
psd导入bug
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