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Tutte le discussioni
spine-unity 4.2 Additive Material 叠加效果无法生效
unity 运行时切换动画 mesh数据消失
spineのクラッシュに関して
Loading UI prefab with Addressables material issue
[spine-cpp] Crash because of buggy allocation in SkeletonClipping.cpp
Latest github runtime examples/spine-glfw
收据相关
Physics Jitters/Unstable At Higher Framerates
Explain me what mesh freezing does?
[npe] Cannot invoke "String.equals(Object)" because "s.Cbh.F()._" is null
Visual artifacts with spine objects[unity, android]
See through effect
Loading spine files from disk at runtime?
Updating an empty animation causing a mod by 0 in spine-cpp
[HIRING] Character Animation for upcoming 2D Metroidvania
Inspector.InitOrRebuild Takes Too Long When Selecting Spine Timeline Tracks
About 8 direction animation using SkeletonAnimation and Animator Controller
unity中轨道叠加动画时失效问题
显示动画时,能将黑色背景设置为透明的吗?
Sub for my Animations
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