Oh man thank you very much Shiu!
cybervaldez

- 26 giu 2016
- Si è iscritto 23 dic 2014
- Modificato
I've seen demo and videos of animation in Spine where flat images appear to look 3d, may I ask for some resources to achieve this effect? Thank you.
Cool thank you, very awesome to hear that!
Hi about the normal maps:
- Are you using sprite dlight or sprite lamp in the example the video?
- Author of sprite dlight and me were exchanging emails and he mentioned that the biggest obstacle is having a smooth transition on the joints when normal mapping, is that still an issue?
I need some advice concerning this
This is awesome! Btw a quick suggestion related to the blog post since I almost missed it! Maybe make it more visible that the unity baking image is actually linked to a youtube video
This is a pretty cool effect! Thanks for this!
- Modificato
Hi, i'm having problem grasping the use-case of http://esotericsoftware.com/spine-dopesheet#Key-Offset can anyone explain good examples of times you would use this? Thanks.
Thank you for the insight!
I'm new and using Unity but i'm seeking advice if using Spine to create cool animations for UI elements is an overkill or not. I'm hoping maybe someone in this forum did something similar. Looking for games/projects done with spine animations used for game start screen, etc.
+1 to Masking +100 to increased workflow
- Modificato
What's the best way to animate a simple UI(title, button, etc) with squish and squash animations? I haven't seen much UI-related tutorials for Spine(If you guys know any I would loove to get those links!)