T
TheMug

  • 29 mag 2018
  • Si è iscritto 25 mag 2018
  • Thats okay, thanks for the quick response. 🙂

    I don't mind that much "figuring it out", I just didn't want to go to that effort if there was better documentation that I was missing.

    Thanks for your help.

  • Excuse me if I've misunderstood, but yes, I have the propriety nVidia drivers installed, which I suppose yes, do include OpenGL drivers.

    All other applications the utilize the GPU work fine, including WebGL and native 3D games, so I think it's unlikely got anything to do with my drivers.

    For whatever it's worth, I get the same error when I try and run the trial version of Spine with it's bundled JRE.

  • So in other words, it is basically a matter of looking at the source code in the github examples and "figuring it out"?

    The README file only instructs how to setup the project and display a "spine widget" in a div element, nothing more. It doesn't provide API documentation. I want to be able to import spine assets into a HTML5 WebGL canvas.

    It's really pretty poor documentation. One shouldn't be expected to search through code examples and try and apply it to a "general API" that's written in a different language.

  • I'm using Arch Linux 64bit. I've tried installing Java ver. 8, 9 and 10.

    I keep getting the following error upon running, "java -jar skeletonViewer.jar"

    Using nvidia drivers (Quadro 600 card) + xorg-server

    Exception in thread "LWJGL Application" java.lang.ExceptionInInitializerError
       at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setVSync(LwjglGraphics.java:591)
       at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
    Caused by: java.lang.ArrayIndexOutOfBoundsException: 0
       at org.lwjgl.opengl.LinuxDisplay.getAvailableDisplayModes(LinuxDisplay.java:954)
       at org.lwjgl.opengl.LinuxDisplay.init(LinuxDisplay.java:738)
       at org.lwjgl.opengl.Display.<clinit>(Display.java:138)
       ... 2 more
    
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  • Hello,

    I'm new to spine and want to learn how to use it with JavaScript. However, I can't seem to find any documentation or information on using the JS runtime files.

    Can someone point me in the right direction, or is it just a matter of looking at the source code in the github examples and "figuring it out"??? :wonder: