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Unity
Discuss using Spine with Unity and the spine-unity runtime.
Problematic material setup at Spine Animation (But it's not)
binary export not generating SkeletonData asset
Help in modifying the BoneFollower script
A way to overwrite animation attachments
Is this a bug in the example project?
a null check wanted in Render Separator
Performance issue on Xbox One with ~25 spine animations
Playing next animation at prev. animation end position
blend mode problem with URP 2D
How do I keep clean up from erasing the first "empty" keys?
Editor Multiple Skins Question
Repacked Skin with RenderExistingMesh cause weird result.
Save/Load Spine character
script for adding particle effect to a specific animation
using same 2D model with different rigs in "Unity"
packing texture with polygon in older version of spine
BoneFollower issues when parent rotates
1 Json, 2 Skeleton Data Assets
Does an 'empty' PartsRenderer take any significant cpu/gpu?
SpineAnimation property, highlight incorrect animations?
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