- Modificato
I am using same skeleton with skins as player party. It does not really works in runtime. Strange thing, that it is the same skeleton 4 times. And in some instances everything is rendered correctly, but in different instances using same skeleton with same skin some parts are just missing. What could be the reason. I have reimported it a couple of times, reset etc. But no effect!
Can I somehow debug render in Spine Runtime to get a clear point why some attachment is just not drawn? Or maybe you have already expirienced such or similar problems and could have idea what is typically the root cause.