Hello,
I tried to import a character made by Spine into Unity, and I got the following error.
Error reading skeleton JSON file for SkeletonData asset: <SkeletonData Name>
Error reading animation: <Animation Name>
Color hexidecimal length must be 6, recieved: 284df9ff
Parameter name: hexString
at Spine.SkeletonJson.ReadSkeletonData (System.IO.TextReader reader) [0x01213] in C:\GitHub\DMDdev\Assets\Spine\Runtime\spine-csharp\SkeletonJson.cs:368
at Spine.Unity.SkeletonDataAsset.ReadSkeletonData (System.String text, Spine.AttachmentLoader attachmentLoader, System.Single scale) [0x00014] in C:\GitHub\DMDdev\Assets\Spine\Runtime\spine-unity\Asset Types\SkeletonDataAsset.cs:281
at Spine.Unity.SkeletonDataAsset.GetSkeletonData (System.Boolean quiet) [0x000a7] in C:\GitHub\DMDdev\Assets\Spine\Runtime\spine-unity\Asset Types\SkeletonDataAsset.cs:180
UnityEngine.Debug:LogError (object,UnityEngine.Object)
Spine.Unity.SkeletonDataAsset:GetSkeletonData (bool) (at Assets/Spine/Runtime/spine-unity/Asset Types/SkeletonDataAsset.cs:183)
Spine.Unity.Editor.SkeletonInspectorPreview:Initialize (System.Action,Spine.Unity.SkeletonDataAsset,string) (at Assets/Spine/Editor/spine-unity/Editor/Asset Types/SkeletonDataAssetInspector.cs:833)
Spine.Unity.Editor.SkeletonDataAssetInspector😮nInspectorGUI () (at Assets/Spine/Editor/spine-unity/Editor/Asset Types/SkeletonDataAssetInspector.cs:209)
UnityEngine.GUIUtility😛rocessEvent (int,intptr,bool&)
Editor version:4.1.24
Unity Package: spine-unity-4.1-2023-08-28.unitypackage
Other characters were imported well without any problems, but only two specific characters get this problem.
Is there a solution?