• Editor
  • mesh offset for loop

  • Modificato
Related Discussions
...

Hey i was doing some animation and realized that i am unable to offset mesh keyframes for a loop animation ...
Is it a bug ?

One think I can think of is that for "offset" to work, the first and last key need to be identical.

@fantasyz the keys are identical in my animation

It didn't show any warning notification as well . as it does if the start and last keys are not exactly same .

then it probably doesn't work for mesh. I also found that offset doesn't for path too. The key will just shift position without the circular update.