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The Spine 4.3 beta has begun!
Announcements
Nate
ha risposto
2 giorni fa
Check out the new features so far in our latest blog post: https://esotericsoftware.com/blog/The-4.3-beta-is-now-available '+app.translator.trans('fof-secure-https.forum.remov...
59
59 risposte
How to cut your assets for animation
Announcements
Nate
ha risposto
3 giorni fa
If you're diving into the world of 2D skeletal animation with Spine for the first time, you might have come across a common question: How should I prepare my assets for animat...
8
8 risposte
Cutting your assets - Spine tip #9
Announcements
Iniziata da
Sinisa
7 giorni fa
Learn to cut up your assets for use in Spine by watching our latest Spine Tips video! Blog:Cutting your assets - Spine tip #9
0
0 risposte
spine-phaser-v4 Runtime released
Announcements
Iniziata da
Davide
un mese fa
We're happy to announce our brand new spine-phaser-v4 runtime! Learn more about spine-phaser-v4 on our blog.
0
0 risposte
Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
ha risposto
4 mar
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 risposta
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
ha risposto
20 ago 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 risposte
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
ha risposto
29 lug 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 risposte
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
ha risposto
1 mag 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 risposta
Tint white and black at the same time not possible?
Runtimes
Unity
Harald
ha risposto
41 minuti fa
6
6 risposte
D
too many drawcalls caused by a mesh
Editor
Langol
ha risposto
un' ora fa
8
8 risposte
T
Spine v2.0.18 cannot open PhotoshopToSpine Json
Editor
tihg
ha risposto
2 ore fa
6
6 risposte
C
spine-godot运行时的翻转问题
Runtimes
Godot
Mario
ha risposto
2 ore fa
12
12 risposte
N
Website Performance issues after integrating Spine Player
Runtimes
Iniziata da
navin-kr
3 ore fa
0
0 risposte
A
스파인 이미지경로 수정방법...
International
한국어
Misaki
ha risposto
4 ore fa
3
3 risposte
P
Suggestions: enable-disable constraints/sliders and Return keys
Editor
Misaki
ha risposto
4 ore fa
7
7 risposte
W
export problem
Editor
Misaki
ha risposto
7 ore fa
22
22 risposte
H
在播放动画时,内存中的重复材质大量增加
Runtimes
Unity
hjx1994
ha risposto
8 ore fa
13
13 risposte
I
如何解决在3D场景中使用spine动画产生的的穿模问题
Runtimes
Unity
Harald
ha risposto
14 ore fa
4
4 risposte
T
Spine 2d object missing/error material in Unity 6
Runtimes
Unity
Bugs
Harald
ha risposto
20 ore fa
4
4 risposte
Spine Runtime 4.0 zh-CN translation
Runtimes
Harald
ha risposto
20 ore fa
333
333 risposte
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Tutte le discussioni
The Spine 4.3 beta has begun!
How to cut your assets for animation
Cutting your assets - Spine tip #9
spine-phaser-v4 Runtime released
Spine HaxeFlixel runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
Tint white and black at the same time not possible?
too many drawcalls caused by a mesh
Spine v2.0.18 cannot open PhotoshopToSpine Json
spine-godot运行时的翻转问题
Website Performance issues after integrating Spine Player
스파인 이미지경로 수정방법...
Suggestions: enable-disable constraints/sliders and Return keys
export problem
在播放动画时,内存中的重复材质大量增加
如何解决在3D场景中使用spine动画产生的的穿模问题
Spine 2d object missing/error material in Unity 6
Spine Runtime 4.0 zh-CN translation
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