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The Spine 4.3 beta has begun
Announcements
AssafHayut
ha risposto
un giorno fa
Check out the new features so far in our latest blog post: https://esotericsoftware.com/blog/The-4.3-beta-is-now-available '+app.translator.trans('fof-secure-https.forum.remov...
39
39 risposte
spine-phaser-v4 Runtime released
Announcements
Iniziata da
Davide
12 giorni fa
We're happy to announce our brand new spine-phaser-v4 runtime! Learn more about spine-android on our blog.
0
0 risposte
How to cut your assets for animation
Announcements
Thora
ha risposto
20 giorni fa
If you're diving into the world of 2D skeletal animation with Spine for the first time, you might have come across a common question: How should I prepare my assets for animat...
5
5 risposte
spine-godot GDExtension released
Announcements
TheSunOfMan
ha risposto
23 gen
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 risposte
spine-android Runtime released
Announcements
Iniziata da
Mario
16 set 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 risposte
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
ha risposto
20 ago 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 risposte
spine-ios Runtime released
Announcements
Shastri
ha risposto
1 ago 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 risposte
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
ha risposto
29 lug 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 risposte
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
ha risposto
1 mag 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 risposta
V
Spine 4.3.14 export won't load in UE5.5.4
Runtimes
Unreal
Iniziata da
Vein
2 ore fa
0
0 risposte
Y
4.3.16的变换约束
Editor
yugutou
ha risposto
2 ore fa
9
9 risposte
Bone/Image Compensation mode Confusion
Editor
Iniziata da
warmanw
2 ore fa
0
0 risposte
E
Symbol Z-Order Breaks When Using Custom Materials
Runtimes
Unity
Bugs
ExNull-Tyelor
ha risposto
3 ore fa
3
3 risposte
Spinder - a Tinder dating system for spiders [GGJ16]
Showcase
Miguel37
ha risposto
4 ore fa
4
4 risposte
L
Merge two project into one with skin reserved
Editor
Erika
ha risposto
5 ore fa
4
4 risposte
A
Need help with Godot SpineBoneNode
Runtimes
Godot
Iniziata da
Asta
8 ore fa
0
0 risposte
1
iOS outlined destroy of SpineRenderer
Runtimes
Bugs
13025438373
ha risposto
9 ore fa
11
11 risposte
Pascal runtime
Editor
Dan
ha risposto
9 ore fa
15
15 risposte
[Curves View] Buttons are missing
Editor
Bugs
Misaki
ha risposto
10 ore fa
1
1 risposta
有关4.3.15-beta更新内容的问题以及物理约束的建议
Editor
Misaki
ha risposto
11 ore fa
12
12 risposte
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Tutte le discussioni
The Spine 4.3 beta has begun
spine-phaser-v4 Runtime released
How to cut your assets for animation
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
Spine 4.3.14 export won't load in UE5.5.4
4.3.16的变换约束
Bone/Image Compensation mode Confusion
Symbol Z-Order Breaks When Using Custom Materials
Spinder - a Tinder dating system for spiders [GGJ16]
Merge two project into one with skin reserved
Need help with Godot SpineBoneNode
iOS outlined destroy of SpineRenderer
Pascal runtime
[Curves View] Buttons are missing
有关4.3.15-beta更新内容的问题以及物理约束的建议
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