I
irask2

  • 25 dic 2022
  • Si è iscritto 26 ott 2022
  • This is my version of Spine:
    "This Spine-Unity runtime works with data exported from Spine Editor version: 3.8.xx
    Package version: spine-unity-3.8-2021-11-10.unitypackage"

    I am using version 3.8 because the author of the asset I am using required this version.

    Why is baked animation not recommended?

    • Modificato
  • Unity: 2020.2.0f1

    • Spine for Unity version: 3.8

    • Used asset: Animated 2D Monsters (Fantazia) from Wurrad

    • Problem: I can't baked all the animations because I get the error shown in the screenshot.

    I wanted to baked out all the animations from the above-mentioned package, which requires Spine version 3.8 and while burning some animations is not a problem, the rest throws the error visible in the screenshot. I am not a developer so I cannot fix the bug.

    Do any of you know how to tackle this topic? How do I fix this so I can burn out the rest of the animation