Light Loop Games is seeking a Spine animator who can rig and animate 4 of our already created enemy creatures for our new title Metal Shell: Neon Pulse. This is a paid, contract position and we plan on paying per character. The base animations required for our enemies are Idle, Walk (fly for one of them) , Shoot, Death.
Metal Shell: Neon Pulse is an 80's inspired run n' gun game where players control an upgradeable mechs in order to save Earth from an invading alien species.
Our current animator has other obligations he needs to attend to and we need someone who can jump in right away. If you or someone you know is interested or you want additional information please contact me either on this post or at <light loop games @ gmail . com> (no spaces)
Hellbringer is one of our bosses that was animated with Spine.
Find out more about us and Metal Shell: Neon Pulse here: