• Bugs
  • Blurry export images

When i'm exporting an frame from a spine animation, the .png file gets somewhat blurry. See the gif above.

I don't know if it's related, but i discovered, that the Spine exporter adds 1 pixel transparency padding on the right side of the image. So, when i created inserted a 50x50px image into spine and exported it, it came out as 50x51px.

I'm running Spine version 3.6.41 Pro, with launcher 3.6.46.

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  • Modificato

Could it be that this image is placed at a number with a float like 1.123434 and not e.g. 1 ?
I assume your export image dimension is either not specified or 1, right?

The export size being off by a pixel could be the same as an issue fixed in 3.6.49.

@Erika: Well, i drew the revolver in Photoshop, as different layers (see image below), not thinking about positions at all, then exported the artwork with your lovely PhotoshopToSpine.jsx script to save time and getting the exact placement for the layers in Spine.
So yeah, now all the layers float - and i see why the final Spine exported images would get blurry.

The mentioned 50x50 image had a sharp 1px border, and i see after exporting the image out of Spine the borders didn't get blurry, as the image wasn't floating.

It all makes sense now 🙂 thanks for explaining.
Luckily it's only for optimization, so as an artist, no harm is done 😃

@Nate: Glad to hear that the issue is fixed. Hopefully we'll update to a newer version soon :yes: