trinee ha scrittoChannfree ha scritto Though... idk how these rigs would work out in an actual game engine. Like would all these extra bones be too much or something.
yeah sadly I think it's only worth when you make animations for purposes other than videogames, like promotional / cinematics
Yeah, It could work for those games where if you talk to someone a portrait appears. Where like the conversation is all about the face.
Other than that, I would image swap or something.
Javier Prados ha scrittoGreat Reel and beautiful animations!!
I like so much the facial animations π.
Great job Channfree!!
Thanks brutha