Hi Nate,
The more and more we are working with Spine and multi skeleton files the more and more we spend time scrolling up and down in Tree View. I'm sure we are not the only one with this time consuming task. I don't want to be thorn in the ass, :-) but generally the Tree View is a bit cumbersome for bigger multiskeleton files. Right? I feel like the era of one global Tree View has to soon or later be replaced by specific VIEWS.
So what is the next step?
Well we see it so that we need SkeletonList View ( or you name it ) where only names of the skeletons in the project are listed. ( we can add or delete them )
Ok now I click on some skeleton in that list but how do I see what animations, events, draworder is for that skeleton?
Well for that we need Animations View, Setup View ( or you name it that one with bones and attachmests ), Events view etc..
Do you see the point? I would be happy to elaborate more about it if I see there is similar thinking on your side!!!
Also what starts to be pending is to be able to save/load different views layouts. ( Like in Unity )
Thanks, Marek.