Hello there!
I have a problem with a loop animation. There seems to be a blink/pop between the last keyframe and the first one when I play the animation in the playback. I have lineal interpolation in my keyframes, so the animation should be fluid. I also found that the interpolation between the last and the first keyframe is different -like it was in stepped- when I move the cursor along my timeline pressing "shift".
You can see the problem in the right foot here:
https://www.dropbox.com/s/r3qvaqnbx1jwkp2/SpineBlinkingLoop.m4v?dl=0
I understand Spine doesn't interpolate the last keyframe with the first one in a slower speed, but I think in 100% speed the animation should work without any visible blink...
Thank you so much for your help!