Hello
Can't give you clear reproduction scenario because this bug happens randomly and during long Spine usage.
I have met next very annoying Bug. Sometimes, when I have complicated animation, Spine starts do strange things connected with saving.
This bug is related with time line and key frames. When I have Auto Key on and move ,for example scale mark, on my timeline from frame 0 to frame 50, during moving this keyframe, Spine creates 50 marks on each frame between frame 0 and 50.
Same thing happens when I rotate element for example on the 50frames. It saves each degree on my timeline and when I made this rotation 50 times I have to CTRL+Z 50 times or delete 50 saved frames.
0.Open Spine v3.5.43
- Have Auto Key on
- Make long and complicated animation for 4-8h
- In the random time mark any bone, save its position
- Move indicator, which shows your acctual position on the time line, from (for example) frame 0 to 50
BUG: During moving indicator, Spine will create keyframe each frame from 0 to 50.
Version 3.4 was almost bugless. 3.5.43 has them so much that I am fearful what may be in 3.6.