Hi!
So Spine is crashing whenever I click a bone in the hierarchy tree that had before an attachment that I deleted by clicking on the image in the editor, and then deleting it with "del" key. The bone maintains the slot but it doesn't have any attachment. The crash happens when I open the bone to see the slot and instantly crash, it doesn't give me time to click the slot to delete it too.
[EDIT] If I filter the hierarchy tree by only showing slots it crashes too.
Here is the log of the crash, I've submitted the crash too.
Spine Launcher 3.5.21
Windows 10 Home Single Language x86 6.2
Java 1.7.0_80 Esoteric Software
32-bit Server VM
Updating to: Spine 3.5.30
Update complete.
Spine 3.5.30 Professional
Licensed to: *****, *****
ATI Technologies Inc.
AMD Radeon HD 8610G + HD 8600M Dual Graphics
4.5.13399 Compatibility Profile Context 15.200.1062.1004
Started.
Sorry, an unexpected error has occurred:
java.lang.NullPointerException
at ly.a(SourceFile:122)
at AQ.a(SourceFile:224)
at AN.a(SourceFile:307)
at com.esotericsoftware.spine.editor.Editor.b(SourceFile:799)
at aj.run(SourceFile:244)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:312)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:745)
at java.awt.EventQueue.access$300(EventQueue.java:103)
at java.awt.EventQueue$3.run(EventQueue.java:706)
at java.awt.EventQueue$3.run(EventQueue.java:704)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:715)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:91)
Thanks!
I deleted the bones containing those slots (that before had image attachments) and now it doesn't crash. I kept the bugged version of the file if you want it. But I can't upload it publicly though.
Thanks again!