Xelnath Turret: Bind pose. 45 degrees up in Spine 45 degrees up in Engine: Unity UI confirming 45 degrees in rotation. 30 Oct 2016, 19:49 Unity UI confirms 45 degrees 30 Oct 2016, 19:49
Pharan Can you confirm this isn't also happening in Spine 3.5.03? This is what I see when I rotate the aim bone 45ΒΊ. Looks like your engine image. You seem to have a 164% constraint mix value keyed in the Unfurled animation.
Xelnath Yeah, definitely not happening to me in 3.5.03 beta. That's where the screenshot came from π
Pharan You seem to have a 164% constraint rotation mix value keyed in the Unfurled animation. Go home, Xelnath. You're drunk. π
Xelnath That explains it - I was changing the rotation of the bone in the edit view - not animate π 31 Oct 2016, 08:35 Thank you!