Hey
Alright here is the problem that I spent time researching and couldnt find answer for. I found one post where Mitch said he would a video soonish (1.5 years ago) so I am not sure if it is posted somewhere and I can't find it
I have a character that is moving up and down. With the different directions, different attachments are shown and even the animation is different. I went with the suggestion of having 2 skeletons. Both skeletons are in one project.
Now when I export the project, I get 2 datafiles (expected!). In Unity, I would like to have to one prefab. But with 2 datafiles, I end up with 2 prefabs.
I was hoping that when I have my character prefab, then depending on the direction during runtime, I can just set it to the skeleton I want and then start the animation.
How can go about that? I am probably missing a major point here so any correction to my thought process is appreciated
Thank you