- Modificato
Import and reference external texture atlas
A feature request really.
Would it be possible in the future to import existing texture sheets and associated atlases from a third party source (such as TexturePacker) and then have multiple Spine skeletons referencing multiple sheets at the same time?
The json created by Spine only references a single png but it could also specify from which texture sheets images are held in.
for instance currently:
"eyes": {
"eyes_blink": { "name": "front/kitten_eyes_f_blink_grey_00", "rotation": -90.93, "width": 98, "height": 32 },
would become
"eyes": {
"eyes_blink": { "name": "front/kitten_eyes_f_blink_grey_00", "sheet": "kitten_blue", "rotation": -90.93, "width": 98, "height": 32 },
this would help organising sprites & flexibility.
thanks...
Spine is still the best 2D animator by a country mile :-)