tick mesh
edit mesh
draw outline
generate
weights - bind bones
The weights will not auto calculate:
Spine Launcher 3.0.13
Windows 10 Pro x86 6.2
Java 1.7.0_06 Esoteric Software
32-bit Server VM
Up to date: Spine 3.2.01
Spine 3.2.01 Professional, LWJGL
Licensed to: Ryan
NVIDIA Corporation
GeForce GTX 680/PCIe/SSE2
4.5.0 NVIDIA 364.72
Started.
Error computing weights:
java.lang.RuntimeException: Unreferenced vertex: 186
at Ae.b(SourceFile:208)
at Gz.a(SourceFile:406)
at GE.run(SourceFile:200)
at uk.a(SourceFile:1043)
at eP.b(SourceFile:47)
at eS.a(SourceFile:43)
at eD.a(SourceFile:95)
at eG.a(SourceFile:46)
at eG.a(SourceFile:49)
at eL.a(SourceFile:222)
at eL.b(SourceFile:186)
at tT.k(SourceFile:1304)
at com.esotericsoftware.spine.editor.Editor.b(SourceFile:831)
at ah.run(SourceFile:242)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:711)
at java.awt.EventQueue.access$000(EventQueue.java:104)
at java.awt.EventQueue$3.run(EventQueue.java:672)
at java.awt.EventQueue$3.run(EventQueue.java:670)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:681)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:244)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:163)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:147)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:139)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:97)
If I go back and remove the generated borderline vertex it will work.