Thanks Shiu!
It looks a bit better, but looking at the keyframes, I see how they look a lot more like they "connect" with the ground.
Guess I will have to practice more- look through Disney's books and the Animator survival one more at some point.
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Yeah Nate- I needed to figure out a way to add some kind of meaningful gameplay to the content-and since the main difference with our app is the animation, I figured some game to take advantage of it would be best (and something simple, to test whether people would actually play it, that are already playing the main game).
It worked! 😉 People play about double as long. Ideally I might end up making a separate game that is more like "sims" or a virtual pet, so they can actually do more stuff with their creation.
Also have to delve deeper into understanding LibGDX/ basic OpenGL stuff, since ideally I want people to be able to create their own textures.
Lets hope my 2d Terraria/Minecraft game does well, or I'll be making dress up games for awhile longer... 😉
They just take a lot of content creation, for very limited play time- but people actually play them, which is better than some other genres I've tried.