• Unity
  • Normal Map + Unity + Spine

  • Modificato
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Hi @Mitch and @Nate, I want to ask if is possible to use Normal Map with the Runtime of Spine in Unity for obtaining shade in the sprite?

I mean something like this:

Immagine rimossa a causa della mancanza di supporto per HTTPS. | Mostra Comunque


Immagine rimossa a causa della mancanza di supporto per HTTPS. | Mostra Comunque

Regards,

Project MageLight

Yes. It doesn't work out-of-the-box yet though.

Oh! I see!! and look great!, I will wait for that.. thanks Mitch!