I have play this game and I see very quick init spine object to scene.
How can we optimize time to init ?
this link will show how fast the object init
Use binary instead of json
Binary doesn't appear to export the skeletonData and other necessary things, what's the proper way to use the binary?
I still can't get it to show the skeleton data with the little Spine logo, the file you right click to instantiate mecanim etc.
Latest spine runtimes?
Ugh, I just realized I had some problems with the "1" files that you have to delete the old and rename the 1 version, sorry. Working now.. I just purged the entire spine-csharp and unity folders.