jpoag ha scrittoWhich runtime are you using?
Since you said that you're using different tracks, can I assume you are creating the entire UI (all the buttons) in a single rig and copy/pasting the animations in the editor?
I am using cocos2dx runtime. Yes at this moment, I'm just doing lot of copy/pasting, and later when I need to change something, I need to recopy/paste everything which is little boring.
Nate ha scrittoYou could write code to copy an animation and change the keys to a different bone.
Thanks Nate. This is what I'm trying to do right now 🙂 So I have chosen the right way...