Hello, I am having an issue where my animations continue on for extra frames. I have several animations for a character in a game, for this example I have several Idle animations based on the characters size. They're all set to loop for 60 frames. However, for some reason the animations for this idle continue on for another 20 frames where the character holds still? I have looked through all the keys in both the DopeSheet and the Graph and cannot spot any extra keys. What could be causing this?