I'm an indie artist who primarily uses pixel art and 3D.
Initially, I used a program called Pixel Composer to create simple animations. Recently, I tried several times to animate humanoid characters using the Armature (bone-based animation) feature in Pixel Composer. However, this feature only allows moving joints between separate images. In other words, it's impossible to bend or deform images using bones. Moreover, being developed by a single person using GameMaker Studio, Pixel Composer has many limitations, such as optimization issues and numerous bugs.
Therefore, I'm considering purchasing and learning Spine for pixel art bone-rigging animations. However, it's challenging to find examples of pixel art animations created using Spine. Recently, I learned through this post
https://ko.esotericsoftware.com/forum/d/10230-gif-export-of-quotpixel-artquot-animations-not-pixel-perfect/5
that Spine has a pixel art rendering feature. Still, I'm hesitant due to the lack of information available.
Would Spine be suitable for creating pixel art animations with low frame rates and low resolutions?