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  • How to export a file (ready for game) with each image part separately?

Hello friends,
I want to ask about exporting to game format (Json, Binary export) but the image parts are not combined but broken into separate files, is this possible? My devs think that this will save more memory.

I have tried using texture unpacker, it does break the image into separate files, it does not have a json file or atlas to control when importing into Unity.

Also, if possible, please give me tips to optimize file size when exporting from Spine, my devs are very sensitive about this.

Thank you very much. 😃

  • Misaki ha risposto a questo messaggio
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    tkhoangtam Managing all images in pieces is the opposite of the recommended management method. The spine-unity runtime provides a convenient way to save memory, and you should advise your developers to find out what the general practice is first. Also, this forum is open to anyone who does not have a Spine license to ask questions. Please encourage your developers to create a thread in this forum describing what they are planning to do and what they would like to know, as it will be smoother and more reliable if the developer himself posts the question in this forum rather than getting the information from someone else.