Hello friends,
I want to ask about exporting to game format (Json, Binary export) but the image parts are not combined but broken into separate files, is this possible? My devs think that this will save more memory.
I have tried using texture unpacker, it does break the image into separate files, it does not have a json file or atlas to control when importing into Unity.
Also, if possible, please give me tips to optimize file size when exporting from Spine, my devs are very sensitive about this.
Thank you very much. 😃