• Editor
  • constraints cpoy and constraints key copy

Hello, I want to copy the path constraints of the path. The path can copy well, but the constraints can't.
How can I copy the constrain and up to that key?

For example, I want to copy firecrackers like the picture and use several.
However, the constraints is not copied, so I have to recreate the key by creating a constraints that makes the firecracker strand one day. This is too inefficient. Help me! version uses 4.2.

  • Misaki ha risposto a questo messaggio
    Related Discussions
    ...

    Unfortunately, Spine does not currently support duplicating or moving constraints directly between skeletons or within the same skeleton. This includes path constraints. You will need to recreate the constraints manually after duplicating the path or skeleton. However, since Spine 4.2, you can copy and paste constraint settings, which can help speed up the process. To do this, select the constraint in the tree view, press Ctrl+C to copy, then select the new constraint and press Ctrl+V to paste the settings.

    kingmi
    In Spine 4.2 and later, when a path constraint is duplicated from the Duplicate button in the tree view or by pressing the hotkey (Ctrl+D), a window appears first asking if the constrained bone and target should also be duplicated, followed by a window asking if the key should also be duplicated. By selecting the Yes button in the second window, the key can be duplicated at the same time as the path constraint:

    If you are unable to follow this procedure (e.g., if you have already duplicated the constraint, or if you want to recreate an animation that is on a different skeleton), a good way to copy the keys is to import the animation via Import Project. Note that importing animations via Import Project will import keys for bones and constraints with the same name, so be sure to align the names beforehand.