Hello, while watching the tutorials about Spine 2D, a suggestion came to my mind. In the animation program called Procerate Dreams, when we move an image from one point to another with a "pen" or "mouse", it can record it. In this way, animations can be created easily. With Spine 2D, we can normally create animations by placing "keyframe" points. For example, after the skeletal system is created, when the bone, which is the center of gravity of the object or the designed character design, is dragged with the "mouse" (like a jump process), it would be nice to be able to record this movement and create an automatic "keyframe". Because I think that when the bone is moved from the center of gravity thanks to the constraints and the physics engine, a very meaningful animation can be made. I have no idea whether this is applicable or suitable for the purpose. I came to my mind and wanted to share such a suggestion. Do you have any thoughts on this?
I left a video link about this below.
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