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Hi, I have a very important question. In animation loops, I need the exact opposite of a curve. For example, in Blender, to reverse an animation, you can duplicate the curve and then flip it on the desired axis by scaling it to -1 on that axis. Is there a similar feature in Spine?

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In Spine, reversing an animation curve directly by flipping it on an axis, like in Blender, is not currently supported. However, you can manually reverse an animation by duplicating it and then reversing the keys in the Spine editor. This involves selecting all the keys in the dopesheet, dragging them to reverse their order, and manually adjusting any curves as needed. While this process is not as straightforward as scaling to -1 in Blender, it allows you to achieve a similar effect by manually manipulating the keys and curves.

So, are you thinking of doing this? Because doing it manually one by one is very difficult and a waste of time.

  • Misaki ha risposto a questo messaggio

    Muzo Spinebot's answer is correct and was an appropriate response to your first question. If you are asking for the ability to easily reverse animations, we have actually received similar requests from other users in the past and adding this feature is on our roadmap: EsotericSoftware/spine-editor819
    I have added a link to this thread in the comments section. You can subscribe to this issue ticket to receive notifications when there is any progress on this issue.