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  • white stripping sequence mesh

Hello!

I have mesh made of png sequence. Currently, it is exported with not stripped white space. In one of the thread discussions from before i understood it is a bug, and supposed to be fixed in version 4.2, but it is still there.

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Hello!

The issue with whitespace stripping for sequence meshes was identified as a bug and was supposed to be fixed in version 4.1.17. However, if you are still experiencing this issue in version 4.2, it might be due to specific conditions or settings in your project. It's important to ensure that your images are prepared correctly, possibly by manually stripping whitespace before importing them into Spine. Additionally, make sure that your Spine and runtime versions are up to date, as this can sometimes resolve unexpected behavior.

When I turn off the mesh and export it as a regular sequence, the whitespace is stripped, so I'm guessing the images are correct.

  • Misaki ha risposto a questo messaggio

    saleklar Could you show us your texture packer settings so that we can reproduce the problem? I think maybe you are using Polygons packing and then the mesh attachment, which is a sequence attachment, might have large whitespaces.