I was wondering if there was a supported solution for getting events to trigger from Edit Mode when scrubbing through an animation? I have tried several different things but do not seem to be able to get them to trigger anywhere but in Play Mode.
I have tried using a script to apply the animations manually and also using the Timeline but none seem to work.
I'd be fine with even a work around since I am just using this to make an editor tool to visualize and edit hitboxes. I don't want to use the Spine bounding boxes and want to just use simple geometry like circles and capsules that are based on the animation frames. So I am trying to hack together a simple tool that makes it easier to edit the data linked to the animation events that facilitate this.