Normally, when I select anything in the editor it selects and jumps/scrolls to that selection in the tree, but now for some reason, it has stopped jumping to my selection in the tree.
The only thing I was doing previously was using "find and replace" to swap textures inside a skin.
Not a breaking bug, but pretty annoying and slows me down a lot. I'd love to know if I've just hit a button I shouldn't have or something!
Thanks!
Steps to reproduce:
1) Open project, duplicate an existing skin (do not inherit deform/ link meshes), open "find and replace" and replace some textures using their paths and names, in current skin. Exit "find and replace" and try clicking on various images and bones in the editor, in setup mode.
2) I would expect the tree to automatically highlight and scroll to my selection.
3) My selection is highlighted in the tree, but it does not scroll to the selection.
Expected behaviour:
Now:
Editor information
Spine Version: 4.0.64 ENT, launcher: 4.1.03
No error messages
Spine Log:
Spine Launcher 4.1.03
Esoteric Software LLC (C) 2013-2021 | http://esotericsoftware.com
Mac OS X x86_64 11.5
Warning: the fonts "Times" and "Times" are not available for the Java logical font "Serif", which may have unexpected appearance or behavior. Re-enable the "Times" font to remove this warning.
ATI Technologies Inc., AMD Radeon Pro 5300M OpenGL Engine, 2.1 ATI-4.8.101
Starting: Spine 4.0.64 Enterprise
Spine 4.0.64 Enterprise
Licensed to: <removed>
Started.
OpenAL 1.1, Default audio device
Update available: 4.1.21
Automatic backup complete.