- Modificato
Texture Packer bug...
Im pretty sure I've found a bug with texture packer, if i use a image twice in a skeleton under two different bones, then texture packer gives warning name of texture has already been packed. Additionally first time you do this with warning you will get name.atlas + name.png, next time name.atlas + name.png + name1.png then name.atlas + name.png + name1.png + name2.png and so on...
Spine should delete the existing .atlas and .png file before packing. Maybe something prevents it from deleting the files?
There shouldn't be anything blocking spine deleting the files apart from spine itself. Im been suffering lately a lot of similar problems. Also appears it can happen on first export.
btw should say I've been experiencing issue on OSX version.
Tried to reproduce it, but I don't get a warning even after packing multiple times. I'm not sure what else could be going on? :doh:
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