Hi everyone,
So I just bought spine today after much research, and I love it...well mostly.
Before deciding to buy spine I had been using Spriter, which works very well but just doesn't have a stable API for Unity, whereas Spine has plenty of stable APIs.
The problem:
Spriter animation & bone/image setup is so easy, but support is bad for APIs
Spine setup of bones & linking them to images is a giant pain in the butt, whenever a link is created between an image & bone the image Z order automatically goes to the top, overwriting the Z order I previously set on my images.
The problem is this, I want to be able to place all my limbs on the canvas without a template and put them together and then put them in Z order, then create the bones and then create the link. Doing it like this in spine now creates all sorts of problems with leftover empty slots, the Z order automatically going to the top, being prompted on every link to create a new slot.
The solution, every thought of teaming up with brassmonkey and creating a new kickstarter to create 'Spiner' the love child of spine & spriter. Just a thought.
If I'm wrong and someone knows of a way around these issues please let me know.
- Carl