So, Working off of a .9.9 build of LibGDX, but apparently there is something new now that I'm trying to update with a Spine animation (after a couple of months of getting the rest of the program ready). (I can tell because the JsonValue is looking for a function asFloatArray which does not exist in my version)
Tried doing the update via the gdx-setup-ui.jar, but then I am getting an error "Unable to execute dex: Multiple dex files define Lco..." that I cannot get to go away.... so reset to previous build. (If you know how to solve that one, I'll try that, but no joy following solutions recommended on StackOverflow, and it seems that the Batch and Actor classes have changed, which totally messes up my project, so want to stick with what I have there)
Long story short, the current Spine-LibGDX backend is too new, where are old builds kept that don't use this new JsonValue "asFloatArray" or "asIntArray"?
Ross