I'm finally getting a chance to redo the tree's with more distinguishable tree's, and I've been excited about making them in Spine!
They'll probably have 3 animations - idle (wind flowing), being chopped down, and falling down.
I just finished the idle animation, with the first iteration new graphics (I'll have to improve it in the future, trying to keep each tree's initial setup to about a day).
The awesome thing is, when I have more weather changes in the game, I can have the tree moving more violently during a rain storm, potentially have mobs perch on the branches, ect!
The other two tree's will look distinctively different, and have a lot more branches (which is why I did this one first 😉 )