Hi! This is great!
Your portfolio looks awesome 🙂
I've been programming professionally for 12 years (usually web and backoffice things), for me doing something like this game is a great way to relax after work and trying something new and learning along the way. But animation and drawing are definitly not my strong points so I really need help on that front. I am working on this game as time permits which is usually ends up being 5-10 per hours per week. My linkedin: https://se.linkedin.com/in/berfenfeldt
The game is coded in C# and Monogame, Spine has runtimes for that which should make it fairly easy for me to implement anything you do (if spine is the tool you want to use).
I'm primarily hoping to get help with getting player characters in the game, but if you want and think its fun then there are all kinds of things that need to get done such as weapons and scenery.
As for the player/soldier, I'm picturing a 2D soldier with a somewhat realistic appearance, something close to this but with more Halo armor inspiration. The game will have shields and jetpacks which might be easier to incorporrate/explain with some sort of exosuit type thing. But I am in no way set on this and if you have a better idea I'm very open to trying it.
Right now the following things can be done by the player:
standing
jumping
running (no walking atm)
sliding
falling
ducking
jetpack
Loading Image

In the long run it would be fun to publish the game and get people to play it, but I really havent thought that far ahead yet.
How do you want to proceed?