Diesel Sorry Nate dont know the term stepped curves(has to do with interpolation?). I am an infant in animation. 2 months old.
Søren Setting keys at every frame if you use image switching is not always enough due to interpolation. Scrubbing the timeline while holding down shift will scrub smoothly and often reveal those problems, better to use stepped keys 🙂
KashMashLashFlash just a suggestion, but could it be that your first and last keyframe is not the same? when making a loop you wanna make sure the first and last keyframe is the same to avoid any popping
Diesel Graphics Animations refined...second draft (no mesh used till runtime is out). Comments guys. Thanks...
Cuellarjmcg I think the art is better like that, clearer and less complex. But, theres still some popin when the animation loops. Copy the first keys of your animation and paste them at the end, adjust the time and it will loop smoothly.