Akis Hi, In the video of Spine, we can see a blend between 2 animations (walk and jump of the spineboy). Does anyone know how to achieve this using one of the runtimes ? Thanks.
Chounard The libgdx runtime contains a function animation.mix that can blend two animations. The java code ports over very easily to the C++ runtime, and I've been using it successfully there too.
Akis Thanks, I'll take a look 🙂 //edit: You're right, the example inside the libgdx runtime helps me a lot 😉