Nate ha scrittoIt's hard to tell what's going on, but your screenshots point to deform keys, not to slot attachment change keys. Deform is for moving vertices and start with Deform:
. The slot attachment keys are for hiding/showing a slot's attachment and start with Attach:
, like:
Loading Image
Hello Nate, thanks for your answer, maybe I'm doing wrong the slot attachment change? What I'm doing is change the clip from the animation tree from one mesh to another with the autokey on.
I know that I also can use visibility on/off but with this method it's more difficult to select the images because all the images are on the same place, and it takes time to select the appropriate one. I have like 4 images for each glove, for example.
Nate ha scrittoIt's hard to tell what's going on, but your screenshots point to deform keys, not to slot attachment change keys. Deform is for moving vertices and start with Deform:
. The slot attachment keys are for hiding/showing a slot's attachment and start with Attach:
, like:
Loading Image
Hello Nate, I actually did a test in a new file and I realized that maybe there is something wrong? In the new file when I turned the image in to a mesh and hide it the slot's attachment key appears, but in my actual file if I do the same only appears the deform key. Should I send you the file?
Thanks again.
Nate ha scrittoIt's hard to tell what's going on, but your screenshots point to deform keys, not to slot attachment change keys. Deform is for moving vertices and start with Deform:
. The slot attachment keys are for hiding/showing a slot's attachment and start with Attach:
, like:
Loading Image
Hello Nate I have solved doing a new animation again and now it seems to work well still don't know what happened but at least has a solution.