Harald ha scrittoNo worries about which subforum to post if it's a border case, we will find your posting regardless of where you post it.
Which version of the Spine Editor and which version of the spine-unity runtime (name of the unitypackage, also listed in Assets/Spine/version.txt
) are you using?
I'll need check it on my work PC regarding the version because that's where Spine is installed on. But I remember that my Spine Editor is on version 4.0.63. I'll get back to you regarding the unity runtime version later
Misaki ha scrittoIt seems that you enabled the Indexes
option in the texture packer settings. When this option is enabled, image names are stripped of everything after the last underscore. Spine User Guide explains the purpose of this option:
Texture packing - Spine User Guide: Image indexes
Ah I see, but then that means there should be no problem, right? I should've added the picture before, but this is the error that we received, and when I searched about it on the forum, I found that some users said it was caused by having empty regions in the skeleton, which I checked and I didn't find any... This is when I started to manually re-add the number indications in the atlas file.
Also, this project uses quite a lot of skins, but all the images are stored in the same folder (hence why we have to use number indication). Could this also be the reason why we received an error? Should images from different skins always be placed in a different folder?