Hello, I'm using object pooling in my game so I need to bring my skeleton back to setup pose manually since it will be resued.
These are the methods i've been using for ages:
skeleton.setBonesToSetupPose();
skeleton.setSlotsToSetupPose();
Yesterday I got a bug in my game and I found out I should also be clearing the track entries.
animationState.clearTracks();
Is there any other step involved that I'm missing?