Hi. I found animation import bug on Spine app.
Environment: Mac OS X 10.9 (x64)
Example reproduction steps
- go to SETUP mode
- Import Project...
- Choose Project File, Select Import Type to Animation
- Import animation that has some "Events" key
- go to ANIMATE mode (currently, imported animation would be selected.)
- crash Spine App.
I tested it on 2 different projects with following cases.
we are now developing some MORPG game using Spine and cocos2d-x.
we decided 2D platform instead of 3D, because Spine was born !!
thanks for your effort 🙂