Hey there! I find a lot of posts here about shaders and Shader Graph, but I didn't have success to solve my problem.
I'm an artist and I'm trying to create my own shaders, so Shader Graph was really awesome tool, now I can be much more creative to create effects that I imagined.
I don't believe anyone here have the Shader Graph version of the shaders that Spine offers for URP right?
I'm currently using the Sprite Lit Universal with Normal Maps, Diffuse Ramp, Fog and Emission.
I tried to create from scratch inside Shader Graph, I almost got everything working except that I didn't find a way to use Diffuse Ramp and normal maps wasn't working with the Tangents that spine provide, another problem is that I was trying to make distortion on the vertex, and that distortions wasn't working with normal map too. (The shadows keep in the same place when the distortions happens).
If I could at least add this distortions and other common effects above the currently shaders easily will be awesome.