Hi,
Please, can you set from private to public this properties of SkeletonDebugRenderer.cs ?
private static Color boneLineColor = new Color(1f, 0f, 0f, 1f);
private static Color boneOriginColor = new Color(0f, 1f, 0f, 1f);
private static Color attachmentLineColor = new Color(0f, 0f, 1f, 0.5f);
private static Color triangleLineColor = new Color(1f, 0.64f, 0f, 0.5f);
private static Color pathColor = new Color(1f, 0.5f, 0f, 1f);
private static Color clipColor = new Color(0.8f, 0f, 0f, 1f);
private static Color clipDecomposedColor = new Color(0.8f, 0.8f, 0f, 1f);
private static Color aabbColor = new Color(0f, 1f, 0f, 0.5f);
So we can customize it
thank you
Cristian Zerbinati