Hello everyone,
I am currently starting a new project and I want to get back to Spine for it. My partner is using GMS 2 as our engine, and we are running on some issues with our skeletons, if you could help us or clear some things out, we would be grateful.
1) We found issues with the latest spine versions, the last supported spine version is the 3.7, I guess thats on the Game Maker Studio's side but can anyone confirm that no later version works when implemented? Have you managed to make it work?
2) If I have skins for different bodyparts that I want to sawp, for example the armor chest piece from the charater. Can we swap individual skins in the engine (is that possible?)?
3) Does creating meshes for a sprite (like the head), create issues with swapping parts in the engine?
Thank you for your time!