Hello,
I keep getting this warning in Unity:
Problematic material setup at Spine GameObject (Name): Warning: Premultiply-alpha atlas textures not supported in Linear color space!
Please
a) re-export atlas as straight alpha texture with 'premultiply alpha' unchecked or
b) switch to Gamma color space via
Project Settings - Player - Other Settings - Color Space.
I did already uncheck the premultiply alpha when exporting from Spine.
I don't want to switch my project to Gamma color space.
How could I possible tackle this?
Unity 2019.2.0f1
Spine Package version: com.esotericsoftware.spine.lwrp-shaders-3.8-Unity2019.2-2019-08-13.zip